Overview

You start with the people document, store its entities, and read their names through a query. Later pages use the same people to explain each step of that sequence.

Before you create resources, activate the core with your license token.

Example

The example follows the complete call sequence, including the release of each result.

Store people and query their names

seed_text holds this document:

json333 B
{
  "#_ada": {
    "name": "Ada",
    "role": "engineer",
    "age": 36
  },
  "#_bob": {
    "name": "Bob",
    "role": "engineer",
    "age": 41,
    "mentor": {
      "#link": "#_ada"
    }
  },
  "#_cy": {
    "name": "Cy",
    "role": "designer",
    "age": 29
  },
  "#_tx": {
    "author": "smoke",
    "reason": "seed"
  }
}

query_text holds this document:

json134 B
{
  "find": [
    "?name"
  ],
  "where": [
    [
      "?e",
      "name",
      "?name"
    ]
  ],
  "orderBy": [
    "?name"
  ]
}
rust404 B
let database = stardust::open(database_path, &stardust::Options::default())?;
let seed = stardust::parse(seed_text, Format::JSON)?;
database.merge_patch(&seed, None)?;
let definition = stardust::parse(query_text, Format::JSON)?;
let query = database.query(&definition)?;
let mut rows = query.run(None, &RunOptions::default(), None)?;
let result = rows.next_page()?;
drop((rows, query));
database.close();
Result / 82 B
[
  {
    "name": "Ada"
  },
  {
    "name": "Bob"
  },
  {
    "name": "Cy"
  }
]

Ownership and lifetimes

ValueLifetimeYour action
Owned resultUntil you release itRelease it when you finish with it.
Borrowed valueThe lifetime that its operation statesStop using it when that lifetime ends.
Owned documentContinues after you release the handle that produced itRelease it separately from that handle.

Each operation states its ownership rule. Use that rule to find the values that you must release.

Concurrency

Calls can overlap unless an operation requires exclusive use of its receiver. Each such operation states that requirement beside its signature.

  • Before you release a handle, stop the calls that can still use it.
  • An owned result has its own lifetime, so another call can use it after its producer finishes.

Terms

TermMeaning
documentA tree of native values that you can read, build, or serialize.
nodeOne value in a document, identified within that document.
handleA reference to a native resource with an explicit lifetime.
ownedA result whose lifetime you control and whose release you must arrange.
borrowedA value whose lifetime depends on its stated owner.
absentA value or field that the operation does not supply.
entityA database object identified independently of its field values.
transactionA committed database change that orders the recorded facts.
factA recorded field value associated with an entity and a transaction.
variableA named value supplied to an expression or document operation.
clauseOne part of a query or mutation document that specifies its behavior.
tickThe ABI unit for a duration or UTC instant: 100 ns. Time and units defines it.

Operations

OperationReturnsSummary
versionversionversion() returns the loaded library's ABI version.
check_versionnonecheck_version(found) verifies that found matches this binding's ABI version.
pluginsdocumentplugins() returns an owned array document describing the plugins this library can use, followed by any unavailable plugin libraries.
activatenoneactivate(token) verifies a license token and licenses this process.
licenselicenselicense() returns the process license state.

version

rust23 B
pub fn version() -> u32

Examples

version

rust44 B
let result = i64::from(stardust::version());
Result / 1 B
1

C exports: stardust_abi_version

check_version

rust46 B
pub fn check_version(found: u32) -> Result<()>

Parameters

ParameterTypeOwnershipDefaultMeaning
foundu32ValueRequiredThe ABI version to compare with this binding.

Errors

StatusWhen
Status::UNSUPPORTEDfound differs from the ABI version of the binding

Examples

check_version

rust96 B
let found = stardust::version();
stardust::check_version(found)?;
let result = i64::from(found);
Result / 1 B
1

C exports: stardust_abi_version

plugins

rust36 B
pub fn plugins() -> Result<Document>

Errors

StatusWhen
Status::OUT_OF_MEMORYnative memory is exhausted

Examples

Read the compiled plugin inventory

rust34 B
let result = stardust::plugins()?;
Result / 948 B
[
  {
    "name": "history",
    "description": "History retention: purges entity history by each stardust/history setting",
    "version": "1",
    "willNotWorkWith": [
      "backups"
    ],
    "databaseHooks": true
  },
  {
    "name": "adaptive_query_planner",
    "description": "Adaptive join orders: learns from runs and stores the plans that proved better",
    "version": "1",
    "databaseHooks": true
  },
  {
    "name": "objects",
    "description": "Object store: content-addressed payloads in named files and directories",
    "version": "1",
    "databaseHooks": true
  },
  {
    "name": "reactors",
    "description": "Live mutations: stored mutations with live: true react to commits",
    "version": "1",
    "databaseHooks": true
  },
  {
    "name": "sdk",
    "description": "SDK generation: publishes a typed package of the stored definitions while the database is open",
    "version": "1",
    "databaseHooks": true
  }
]

C exports: stardust_plugins, stardust_result_take_document, stardust_result_error, stardust_result_release

activate

rust42 B
pub fn activate(token: &str) -> Result<()>

Parameters

ParameterTypeOwnershipDefaultMeaning
token&strValueRequiredThe PASETO v4.public license token text.

Errors

StatusWhen
Status::UNLICENSEDthe token is refused; the error names the reason
Status::INVALID_ARGUMENTthe token is empty or longer than 4096 bytes

Notes

A refused token preserves the current license. Activation is required before parsing, building resources or opening a database. Existing resources keep working after license replacement or expiry.

Examples

Activate the license from a token file

rust124 B
let token = std::fs::read_to_string("license.token")?;
stardust::activate(token.trim())?;
let result = stardust::license()?;
Result / 234 B
{
  "active": true,
  "failure": "none",
  "support_end": 72580320000000000,
  "expires": null,
  "build": null,
  "refused_support_end": null,
  "subject": "test",
  "license_id": "test",
  "name": "",
  "license": "",
  "tier": ""
}

C exports: stardust_activate, stardust_license

license

rust39 B
pub fn license() -> Result<LicenseInfo>

Examples

Read the process license

rust34 B
let result = stardust::license()?;
Result / 234 B
{
  "active": true,
  "failure": "none",
  "support_end": 72580320000000000,
  "expires": null,
  "build": null,
  "refused_support_end": null,
  "subject": "test",
  "license_id": "test",
  "name": "",
  "license": "",
  "tier": ""
}

C exports: stardust_license

license_info

This record contains the result of license. Text fields are copies.

FieldTypeUnitRangeAbsentMeaning
activeboolNoneHost type range—The process holds a verified license.
failureStringNoneHost type range—Why the last activation failed; none when it succeeded or none was tried.
support_endOption<SystemTime>UTC instant (100 ns ticks since the Unix epoch at the ABI)Tick rangeNoneThe last build date the license covers, as a UTC instant.
expiresOption<SystemTime>UTC instant (100 ns ticks since the Unix epoch at the ABI)Tick rangeNoneThe expiry checked at activation and database open, as a UTC instant. Existing resources keep working.
buildOption<SystemTime>UTC instant (100 ns ticks since the Unix epoch at the ABI)Tick rangeNoneThe build date of this library, at UTC midnight.
refused_support_endOption<SystemTime>UTC instant (100 ns ticks since the Unix epoch at the ABI)Tick rangeNoneThe support end of the token the last activation refused as support_ended, as a UTC instant.
subjectStringNoneHost type range—The OAuth sign-in identity of the license. Empty when not active.
license_idStringNoneHost type range—The unique license token ID. Empty when not active.
nameStringNoneHost type range—The project name, or account display name for Community. Empty when absent.
licenseStringNoneHost type range—The ID of the purchased license, a ULID. Empty when absent.
tierStringNoneHost type range—The license tier: community, solo or team. Empty when absent.